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334967 (1) [Avatar] Offline
#1
Hi

Following is my dev environment:
Mac OSX Yosemite
XCode version 6.1.1
Oculus Rift DK2
I am mirroring my display to Rift

I am having problems running Example_2_3_Display, I get a malloc error on line 318 of sources/3rdParty/glfw/Source Files/cocoa_monitor.m (_glfwPlatformGetMonitors function):

.
.
.
for (j = 0;  j < [screens count];  j++)
{
    NSScreen* screen = [screens objectAtIndex:j];
    NSDictionary* dictionary = [screen deviceDescription];
    NSNumber* number = [dictionary objectForKey:@"NSScreenNumber"];

    if (monitors[i]->ns.displayID == [number unsignedIntegerValue])
    {
        monitors[i]->ns.screen = screen;
        break;
    }
}

if (monitors[i]->ns.screen == nil)
{
    _glfwDestroyMonitors(monitors, monitorCount);
    _glfwInputError(GLFW_PLATFORM_ERROR,
                    "Cocoa: Failed to find NSScreen for CGDisplay %s",
                    monitors[i]->name);

    free(monitors); // <- throws error here
    return NULL;
}
.
.
.


Debug: [NetClient] Connected to a server running version 1.2.0 (my version=1.2.0)
Example_2_3_Display(66109,0x7fff7cd85300) malloc: *** error for object 0x608000000de0: pointer being freed was not allocated
*** set a breakpoint in malloc_error_break to debug
(lldb)



Thanks