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tugalsan (3) [Avatar] Offline
#1
I have a problem with rendering.

- I created a green sphere
in it there is an appearance class
in it there is a light enabled material class.

- I created dots on the outside of the sphere (latitude from -90 to 0 degrees and longtitude from 0 to 90 degrees)

- I created a colorcube inside the green sphere.

- I construct some keyboard and mouse handlers to see the scene from different point of views.

when I start my code it looks awful. like there is no depth calculation made. Backward objects like some dots and the cube can be seen in the scene.

here is a picture http://www.mesametal.com/render.gif

could you help me a bit?
dselman (104) [Avatar] Offline
#2
Re: STRANGE RENDERING java3d
It is hard to be sure, but I suspect zFar/zNear for your clipping planes is greater than 1000. The book has some hints on this at pages 18 and 19.

Dan
tugalsan (3) [Avatar] Offline
#3
Re: STRANGE RENDERING java3d
I found it
it stupid but real.


I added this line

view.setFieldOfView(1);

then it worked fine

thanks anyway