Topic Answers Author Views
Welcome 0 Manning 298
Section numbering issue in Chapter 12 0 mphuget 97
Minigo and Alphago in Python 1 61012 908
Bug report for badukai 2 james_schaefer 140
typos 2 236961 331
Facebook & Elf/Open Go https://research.fb.com/facebook-open-sources-elf-opengo/ 1 141888 166
CNN chapter 6 performance 0 539146 103
Using RMSE instead of MSE 0 507693 183
London Meetup 0 Uberto Barbini 148
When will the new chapters be added 1 Eric liu 365
Errors when running script bot_v_bot.py 1 Eric liu 191
Loop in _remove_string (listing 3.9): maybe clarification can be useful 0 Alexey 228
Algorithm in 3.1.3 0 Alexey 170
Assertion in listing 3.3 0 Alexey 183
Feedback method for typos etc.. 4 538072 362
Alphago Zero 9 DHS 954
Section 2.2.3: Ending the game and counting 2 David Kettle 211
get_string() or get_go_string()????? 3 David Kettle 190
Another inconsistency in the source code on github 0 David Kettle 168
False eyes vs. true eyes 12 David Kettle 389
Code in MEAP vs code in github 0 David Kettle 175
Using randomBot to evaluate a fuseki position? 2 Uberto Barbini 206
Use Chinese rules to explain the game 3 538072 276
Porting in Kotlin 2 Uberto Barbini 291
Go problem for humans and AI 2 538072 261
Study Group on Facebook (to go through all the Python examples in book) 0 Terry Williams 257
QUESTION: Keras Python Library use in "Deep Learning and the Game of Go" book 4 Terry Williams 310
Question: 19x19 too large for brute force solving...what is maximum board size that is possible? 4 Terry Williams 350
Could this be the start on a series of advanced ai books for developers 1 favetelinguis 343
Pre-requisites and coverage 3 shahbazc@gmail.com 476
Zobrist implementation could be a bit simpler. 1 Jesper Nielsen 256