Topic Answers Author Views
Welcome 0 Manning 164
Loop in _remove_string (listing 3.9): maybe clarification can be useful 0 Alexey 26
Algorithm in 3.1.3 0 Alexey 8
Assertion in listing 3.3 0 Alexey 10
Feedback method for typos etc.. 4 538072 93
Alphago Zero 9 DHS 509
Section 2.2.3: Ending the game and counting 2 David Kettle 38
get_string() or get_go_string()????? 3 David Kettle 38
Another inconsistency in the source code on github 0 David Kettle 21
False eyes vs. true eyes 12 David Kettle 120
Code in MEAP vs code in github 0 David Kettle 24
Using randomBot to evaluate a fuseki position? 2 Uberto Barbini 43
Use Chinese rules to explain the game 3 538072 61
Porting in Kotlin 2 Uberto Barbini 52
Go problem for humans and AI 2 538072 65
Study Group on Facebook (to go through all the Python examples in book) 0 Terry Williams 61
QUESTION: Keras Python Library use in "Deep Learning and the Game of Go" book 4 Terry Williams 86
Question: 19x19 too large for brute force solving...what is maximum board size that is possible? 4 Terry Williams 98
Could this be the start on a series of advanced ai books for developers 1 favetelinguis 135
Pre-requisites and coverage 3 shahbazc@gmail.com 244
Zobrist implementation could be a bit simpler. 1 Jesper Nielsen 73