Topic Answers Author Views
Welcome 0 Manning 160
Loop in _remove_string (listing 3.9): maybe clarification can be useful 0 Alexey 22
Algorithm in 3.1.3 0 Alexey 5
Assertion in listing 3.3 0 Alexey 8
Feedback method for typos etc.. 4 538072 89
Alphago Zero 9 DHS 496
Section 2.2.3: Ending the game and counting 2 David Kettle 38
get_string() or get_go_string()????? 3 David Kettle 37
Another inconsistency in the source code on github 0 David Kettle 21
False eyes vs. true eyes 12 David Kettle 118
Code in MEAP vs code in github 0 David Kettle 23
Using randomBot to evaluate a fuseki position? 2 Uberto Barbini 43
Use Chinese rules to explain the game 3 538072 59
Porting in Kotlin 2 Uberto Barbini 52
Go problem for humans and AI 2 538072 65
Study Group on Facebook (to go through all the Python examples in book) 0 Terry Williams 56
QUESTION: Keras Python Library use in "Deep Learning and the Game of Go" book 4 Terry Williams 81
Question: 19x19 too large for brute force solving...what is maximum board size that is possible? 4 Terry Williams 92
Could this be the start on a series of advanced ai books for developers 1 favetelinguis 133
Pre-requisites and coverage 3 shahbazc@gmail.com 241
Zobrist implementation could be a bit simpler. 1 Jesper Nielsen 73