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Topic Answers Author Views
Errata in Deep Learning and the Game of Go 4 Susan Harkins 110
Keeping AlphaGo tree after each move 0 John Walch 31
AlphaGo MCTS backup 0 John Walch 14
AlphaGoNode - parent node never set 0 John Walch 17
Receiving GTP response from bot 0 John Walch 16
fail to train alphago_policy_sl 0 646187 36
Where can I download 'alphago_sl_policy.h5? 0 646187 22
Unresolved import: compute_game_result goboard_slow.py /py1/ 1 rtayek 51
will jython 2.7 work at all? 0 rtayek 32
Bots To Play With on Sabaki (or otherwise) 1 141888 94
Checking for ko 2 349353 61
Minor error in page 132 0 Dimas Cabré i Chacón 38
error when playing at http://localhost:5000/static/play_predict_19.html 2 aanno 847
Wrong number of captures in page 22 2 621956 138
Wrong liberty count in page 36 0 Dimas Cabré i Chacón 43
Wrong stone color in page 70 0 Dimas Cabré i Chacón 34
Minor error about kyu levels 0 Dimas Cabré i Chacón 28
7.3 Training a deep learning model on human gameplay data (accuracy) 0 529640 118
Is it too late for corrections? 2 xed_over 198
MSE page 105 : formula seems wrong 1 89563 95
gradient descent page 107 : no mention of step size 1 89563 100
Cultural knowledge 1 maike 134
Wrong plot of sigmoid function (fig. 5.3) 1 MauricevL 121
unbound method __new__() must be called with Sgf_game instance as first argument 1 aanno 184
Where is ./interactive_tutorial/ directory? 1 277667 97
installation via pip install dlgo path 1 Dennis NG 220
dlgo/agent/predict.py: AttributeError: 'str' object has no attribute 'create_group' 1 aanno 187
dlgo/httpfrontend/static 0 aanno 116
Section numbering issue in Chapter 12 0 mphuget 304
Bug report for badukai 2 james_schaefer 331
Minigo and Alphago in Python 1 Dennis NG 1171
typos 2 236961 523
Facebook & Elf/Open Go https://research.fb.com/facebook-open-sources-elf-opengo/ 1 141888 323
CNN chapter 6 performance 0 539146 239
Using RMSE instead of MSE 0 507693 269
London Meetup 0 Uberto Barbini 292
When will the new chapters be added 1 Eric liu 533
Errors when running script bot_v_bot.py 1 Eric liu 330
Loop in _remove_string (listing 3.9): maybe clarification can be useful 0 Alexey 347
Algorithm in 3.1.3 0 Alexey 294
Assertion in listing 3.3 0 Alexey 274
Feedback method for typos etc.. 4 538072 505
Alphago Zero 9 DHS 1267
Section 2.2.3: Ending the game and counting 2 David Kettle 346
get_string() or get_go_string()????? 3 David Kettle 365
Another inconsistency in the source code on github 0 David Kettle 281
False eyes vs. true eyes 12 David Kettle 763
Code in MEAP vs code in github 0 David Kettle 296
Using randomBot to evaluate a fuseki position? 2 Uberto Barbini 346
Use Chinese rules to explain the game 3 538072 452
Porting in Kotlin 2 Uberto Barbini 489
Go problem for humans and AI 2 538072 429
Study Group on Facebook (to go through all the Python examples in book) 0 Terry Williams 384
QUESTION: Keras Python Library use in "Deep Learning and the Game of Go" book 4 Terry Williams 533
Question: 19x19 too large for brute force solving...what is maximum board size that is possible? 4 Terry Williams 596
Could this be the start on a series of advanced ai books for developers 1 favetelinguis 518
Pre-requisites and coverage 3 shahbazc@gmail.com 755
Zobrist implementation could be a bit simpler. 1 Jesper Nielsen 453